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  1. 哪里有比较完整的shader教程? - 知乎

    最终Cocos Creator 的 Shader,就是现在Cocos Creator 3D的Shader。 综上所述! 我们现在就叫Cocos Creator 3D Shader为Cocos Shader,是一个很科学的做法。 Cocos Shader不仅仅指着 …

  2. Shadertastic | OBS Forums

    Mar 17, 2025 · Shadertastic is designed to make shader-based effects accessible to a broader audience, providing a user-friendly experience with room for creativity and expansion.

  3. shader | OBS Forums

    Jun 27, 2025 · Multi Source Effect 0.2.1 Features This is a simple source providing a custom effect to render multiple sources. Input two sources Set built-in or user-made shader file …

  4. ue的shader和unity的shader学习路线有区别吗? - 知乎

    ue的shader和unity的shader学习路线有区别吗? 大一新生,以后想从事游戏开发的技术向TA或者引擎开发,之前找资源一直也就没找到ue的shader资源,看了一下全是unity的,而且没见有 …

  5. [Tutorial] Vanilla Minecraft Shaders: Creating Post-Processing …

    If a shader is a core shader, the vertex shader files and fragment shader files can reference specified include shaders to reuse code. However, our focus to day is on post-processing …

  6. obs-shaderfilter | OBS Forums

    Jun 19, 2023 · Warning: This plugin is not official part of OBS, the part "obs-" in the repository name is only to keep the repositories organized, not to identify this plugin as part of OBS. This …

  7. Unity的Compute Shader如何进行同步? - 知乎

    A3:Compute Shader 和其他绘制操作如何同步? 比如在进行两个 Pass 的 Hi-Z Culling时,Compute Shader 如何等待 Hi-Z Texture Blit 完成? A3: 还是靠barrier,显式或者隐式的.

  8. 求推荐写Shader的自动补全和代码高亮插件? - 知乎

    Apr 20, 2021 · 求推荐写Shader的自动补全和代码高亮插件? 主要用Visual Studio,用过HLSL但没有提示和自动补全,被我淘汰了。 用过Shader Unity Support,没有自动补全,淘汰 用… 显 …

  9. unity shader的pass到底是什么? - 知乎

    Jul 3, 2024 · 1.不管是设置渲染状态,还是提交 Draw call 都跟Pass没有关系 2.这个Pass只是一堆shader的容器,比如 vertex shader,fragment shader等等,一个Pass就是一组shader 3.设置 …

  10. AssetStudioGUI突然就提取不了,显示“数组纬度超越了支持的范 …

    AssetStudioGUI突然就提取不了,显示“数组纬度超越了支持的范围”,以前都不会,这该怎么办?