This year's Casual Connect Europe conference was a sobering reminder that not all industry trends are positive. Peter Molyneux got the ball rolling with a harsh indictment of the way many free-to-play ...
So let’s say you’ve made an iPhone app. You’re a brilliant coder, you’ve nailed the user experience, the gameplay, the design. So that means you’re about to strike it rich, right? Wrong. But several ...
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