Google's Genie generates infinite interactive worlds from text. The secret? AI models compress reality's rules into transferable principles, enabling boundless creation.
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Watch the latest Under a Rock trailer for an update on development, including core gameplay systems like a blueprint system ...
Monaco 2 is an isometric co-op heist game that will test players skills in brain-bending 3D environments, procedurally generated by an AI mastermind designed to concoct high-stakes challenges and ...
The Wayward Realms is quite the concept for an RPG. Pages of pre-written lore underpin a procedurally generated world with no main quest, where a blend of handcrafted experiences and random encounters ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
We’re big fans of OpenSCAD here at Hackaday — it’s free and open source software, runs on pretty much anything, and the idea of describing objects via code seems like a natural fit for producing ...
This is a story about serendipity and probability. “There in the bathroom line, I met Arnaud,” He told Engadget. “We started chatting, and we were sort of mutual fans of each other's work, and we ...
Elden Ring fans are getting ready to dive into the next major release for this IP. FromSoftware is cooking up the upcoming launch of Elden Ring Nightreign. To hype up its release, the game director ...
LB Beistad is a writer and musician based in Nashville, TN. Her love of gaming began with her cousin introducing her to Banjo Kazooie and Jak and Daxter. It was love at first play. Since then, she has ...
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Blender tutorial - Make cartoon cupcake using geometry nodes and procedural materials #oe287
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
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