Recently, I opined that the SEGA CD was a key reason the SEGA Genesis faltered at the end of the 16-bit generation. The SEGA CD helped fracture the audience, as gamers were lured into spending around ...
Demonstrating once again that it’s always just one step behind the rest of the games industry, Sega didn’t get the memo that PC and emulation gaming handhelds are in and miniature game-filled replica ...
Conventional wisdom states that the 16-bit battle between Nintendo and SEGA ended in a draw, but final figures of the generation's sales indicate otherwise: The Super Nintendo sold approximately 20 ...
Deviating from the way we would expect Sega to mark the 32X's 15th anniversary -- by trying really hard to forget about the 32X, just like every year -- the company has announced a CD full of music ...
I'm really excited for this, I was scared they wouldn't release this overseas when it was announced for Japan (though with how the shipping situation apparently is that's still not entirely the case).