With U.S. colleges and universities battling enrollment declines, many student affairs officials are turning to gamification platforms to meet students where they are and keep up with the evolving ...
A team of researchers at the Japan Advanced Institute of Science and Technology (JAIST) has now formulated gamification guidelines that can transform classroom quizzes into highly engaging and ...
Gamification can be a powerful tool to increase engagement. Unfortunately too often it's used to reward trivial activities. Social gamification may help prod people to engage in your community or ...
Gamification in education enhances learner engagement by integrating game elements into the learning process. This concept has gained traction in various fields, including virtual reality application ...
Perhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital game approaches together makes no more sense ...
What’s new about gamification? Organizations have borrowed elements such as points and badges from games and used them to motivate people for a long time. Weight Watchers, Boy Scouts and Girl Scouts, ...
Enjoyment in activities should not be sacrificed for efficiency or higher scores. Games are defined by voluntarily taking on ...
The following article was posted on the Knowledge@Wharton website on February 11, 2014. In 2011, a game called Foldit caused a sensation by solving a decades-old scientific mystery in just three weeks ...
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