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Google today announced the release of LiquidFun 1.1, an update to the open-sourced 2D physics engine originally released last December. New in today’s release is browser support and this allows games ...
[This feature was published in the October 2013 edition of Develop magazine, which is available through your browser and on iPad] What is it? A new set of 2D-focused tools and workflows for the Unity ...
Cocos has had great success with PC and mobile games with its 2D game engine. Now it is taking the open-source software to the third dimension with Cocos Creator 3.0. Cocos is including its first ...
Unity Technologies has announced new 2D tools and workflow for the Unity engine and editor for those who create 2D games. Now in beta, the first iteration of the 2D tools will be released with the ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
The latest update for the Unity game engine has been released featuring a makeover of its 2D physics tools. Unity 4.5 includes more than 450 bug fixes and a new module manager to help bring ...
Unity has finally added integrated support for developing 2D games with the availability of version 4.3 of its toolset. Unity’s cross-platform development tools can be used to simultaneously create ...
GarageGames has announced plans to bring its Torque 2D Gaming Engine to Apple Computer Inc.’s forthcoming v10.4 operating system release, code-named “Tiger.” The Torque 2D Game Engine’s presence on ...